Computer Game Genre's Sam Bizley
Genre name
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Genre
description
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Genre example
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A game that revolves around defending a certain
point or perimeter on the map. It is usually played from a “bird’s eye”
perspective and can be played on a PC, but is mainly played casually on a
mobile phone or similar device. Players usually have to survive each round by
preventing the enemies in the game from reaching a certain point.
It is a
sub-genre under Strategy games and is very much aimed at the casual games
market. Many of these games are free on the Apple Appstore or very cheap and
often use monetisation to get their profits. Examples of this game are Plants
vs Zombies, Kingdom Rush, Fieldrunners 2.
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Plants versus Zombies is a tower defence game
developed by PopCap for IOS, android and PC. It uses a slightly unorthodox
grid based view where the aim of the game is to defend your garden from
invading zombies.
You do this by using a budget of “Sun Power” to
place various Plants on the grid which will defend against the zombies. It is
more of a simplified version of the tower defence genre, but still uses the
basic mechanics of defending a perimeter with stationary “towers” and survive
the round gameplay.
This game is aimed at all ages. It uses children
friendly images and simple gameplay but can still provide a substantial
challenge to adults and children alike.
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Usually a Sidescroller game where the objective is
to fight and defeat all the enemies on the screen to progress to the next
screen. There are traditionally no platforming elements and all the gameplay
revolves around fighting enemies. The game sometimes incorporates power ups
or health ups into the game.
This style of games was most popular in the 80’s and
90’s and was used in arcade cabinets. Back then it would have been targeting
towards young to teenage kids who would go to the arcade or buy it for their
home console. Today though, it is marketed towards those same people years
later as nostalgia for their childhood memories. There are of course people
new to these games but it is a far less popular genre now than it was in the
past.
Examples of this genre are Double Dragon, Castle
Crashers and Shank.
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Caste Crashers is a more modern iteration of a beat 'em up game. The gameplay is heavily multiplayer and has four knights trying to fight against hordes of enemies to recover a mystical gem and save several princesses.
The game is a beat 'em up game because it presents hordes of enemies that must be defeated before progression to the next screen or set of enemies. It also incorporates RPG elements as players are able to improve their abilities as they gain experience. This game is aimed at all audiences which is unusual for a beat 'em up. It's use of childlike characters makes it accessible to all ages and genders. |
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The term “Roguelike” has changed in meaning over the
years but it mainly revolves around certain principles. These principles are
Procedurally generated levels ie the experience is different every time.
Permanent death ie that when a game over is reached you must start a new game
from the very beginning. Finally in more traditional Roguelikes they are
usually based around exploring some kind of dungeon or area.
Roguelike games can have a variety of other genre
elements, and usually feature turn based strategy gameplay. Older examples of
this genre are Moria(1983) inspired by J.R.R. Tolkien’s fiction and dnd(1975)
which was conceived from the original table top game Dungeons and Dragons.
More modern examples of the genre which are more
progressive are Rogue Legacy(2013), Risk of Rain(2013) and The Binding of
Isaac(2011). In all of these games you have the three main principles of a
Roguelike with other gameplay elements added on.
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Faster than Light (FTL) is a turn based strategy
roguelike game. You are the captain of a spaceship and you pilot through
space trying to collect scrap to upgrade your ship and find new crew all
whilst fleeing the enemy rebel fleet.
Your aim is to upgrade your ship enough so that as
you progress along increasingly harder sectors you will be able to survive,
and once you reach the last sector fight and defeat the rebel flagship in an
extremely difficult boss battle.
The game is incredibly difficult and in my personal
experience I have only been able to complete the “easy” mode about 5 times in
around 150 tries. But it has a distinct addictiveness to it, and it always
feels like victory could just be around the corner.
The game uses a real time/turn based strategy system
as its approach to combat. You can control your crew and all your various
ship systems ie weapons, shields, engine, hacking etc in real time, but you
can also pause the game at any time to think about exactly what you are going
to do.
The game is accessible to all ages, genders and
ethnicities but because of its space exploration theme it is targeted more
towards those people who grew up in the 80s when there was a large amount of
media created under the genre of Sci-Fi. Since there has never really been a
popular Star Trek game or similar iteration, this game scratches that itch
rather well.
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Survival Horror is a genre where you are usually
just a lone single character and you must struggle against overwhelming odds.
The situation usually presented is like those in horror films, with some sort
of unknown enemy trying to find and kill you.
The player is often at a distinct disadvantage to
the enemy that they are fighting, and usually have to manage very limited
resources just to stay alive. The game attempts to create a feeling of
suspense through constantly being a moment away from death.
This game is aimed more towards mature audiences as
it usually has very adult subject matter and the feeling of fear it creates
may disturb younger people. Some examples of this game genre are Resident Evil, Amnesia: The Dark Descent, Outlast, Alone in the Dark, Alan Wake.
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Alan Wake is a game made for Xbox 360 and PC in 2010 developed by Remedy Entertainment. The game revolves around Alan Wake a crime fiction novelist who's wife disappears mysteriously on a vacation together. The gameplay consists of using light as a weapon to weaken "shadows" and finishing them off with firearms. This game is survival horror because you are forever being chased by a dark presence more powerful than yourself and resource management is key to surviving. After major encounters, you nearly always feel that you barely had enough resources to survive, which is synonymous to the survival horror experience. This particular game does not feature as much mature content as other survival horror games but there is still a heavy theme of disturbing horror so is not suitable for young children. Otherwise this genre is aimed at all people as it features very cinematic, engaging story telling throughout. |
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A game that aims to simulate, usually realistically,
some activity(ies) from real life. This can be considered potentially one of
the largest genres as many games could be viewed as simulating real life.
However the genre is usually attributed to games that are slow paced
management games, such as the Sims, Civilisation or Zoo Tycoon. Simulation games often include other genre’s
elements such as RTS and RPG games.
This genre is accessible to all age ranges as they
have certain simple aspects but a level of complexity as well.
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Zoo Tycoon is a game where you must build up and
manage your own Zoo. You are given a budget and you must bring in animals,
breed them, hire and fire staff and build enclosures and tourist buildings to
create a commercially successful zoo.
The success
of your zoo depends mainly on the happiness of your visitors. The happier
your visitors, the more visitors will come to your park, the more money from
ticket sales you gain. This customer satisfaction is gained from showcasing
exciting animals at your park and creating tourist buildings.
This game falls into the Simulation genre because it
attempts to realistically replicate the running of a real life zoo.
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A genre where the player must use rhythmic timing to
press buttons corresponding to instructions on the screen to complete a level
or a track. This genre is usually quite fast paced and often uses some kind
of imitation, instrument controller to play the game.
This genre is aimed mainly towards a young audience
but it encourages, especially with multiplayer functionality, families and
groups of friends to all play the games together and so appeals to a wide
range of audiences.
Examples of this genre are Parappa the Rappa(1996),
Rockband(2007), Dance Dance Revolution.
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The Guitar Hero series is an example of a rhythm
game. It attempts to simulate the playing of lead, bass or rhythm guitar in
various rock songs. The game uses a guitar style controller and the game is
played by matching notes on the screen with coloured buttons on the fret
board, whilst strumming the “string” part of the controller in time with the
music.
The aim of
the game is to get through the song with the highest possible score and a
“lose state” is reached if the player consistently misses notes and upsets
the crowd. Score is based on building up strings of notes hit, and then using
a special bar built up throughout the song that multiplies the score for
successful notes hit.
The game is
targeted mainly towards more casual players who don’t have experience with
real instruments but who wish to experience the same feeling. The game inspired
many people to buy music and even take up the instruments used. The guitar
hero series later added drum set and microphone controllers.
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An MMO is a game that is played online with
thousands of other players all interacting in some way. An RPG is a game
where you create a persona or avatar for yourself and your goal is to
continuously improve that character’s skills and abilities.
So an MMORPG combines these elements.
These type of games usually have some sort of
annual/monthly subscription fee that the player must play in order to access
the game. They feature very large open worlds that have several hundred
people playing online at any one time on a particular server. All of the
players occupy the same world so are free and open to talk to each other and
complete quests or explore together.
Examples of this genre are World of Warcraft(2004),
Guild Wars 2(2012), Lord of the Rings Online(2007).
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World of Warcraft is an MMORPG released in 2004 by Blizzard Entertainment. It has a fantasy theme to the game and features a very large fictional map and many different fictional races and cultures.
It is played on various servers where thousands of people can interact with one another in the game universe. The gameplay consists of various quests given by NPCs and interactions that, when carried out, yield rewards such as experience, gold, gear etc. This game is not targeted towards a particular age range, gender or ethnicity and there are all kinds of people that play this game. The game focuses on building up a fantasy persona that represents you in game. That way it is a much more welcoming and tolerant universe that encourages community. |
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Stealth games can use other genre elements such as
Action or Puzzle but they always adhere to the principle of avoiding enemies.
Usually the player controls a single agent and is
usually very isolated. Their mission is often to infiltrate some area while
avoiding detection. Some stealth games have you avoid several guards on your
way to assassinating a single target and games like Thief have you steal a
specific item or items instead.
Some games use shooting or hand to hand combat elements to compliment and add to the stealth gameplay. Some games from the stealth genre are Splinter Cell, Thief, Dishonored, Hitman.
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Dishonored is a stealth/combat game where you are given missions to assassinate specific targets while attempting to remain undetected. The game can be played without the use of stealth but players who use stealth well are rewarded.
The game uses special abilities such as the "blink" ability, which is a short teleport, to add to the basic structure of a stealth game. Because of the games theme of violence and assassination it is clearly targeted towards a more mature audience. It has an 18 rating in the UK and Europe. |
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Fighting game are video games that use a faux 2D plane of movement with usually the ability to rotate the camera around the characters in a 3D fashion. In fighting games the objective is to fight, usually a single opponent, until the time runs out or either player's health is depleted. These games can be played as single player but usually the best experience is gained by fighting against friends or online opponents. Some examples of fighting games are Street Fighter, Tekken, Fight Night, Mortal Kombat, Soul Calibur. Fighting games are aimed more towards male audiences because of the heavy stereotypical male fighting theme, and often the female characters in the game are objectified with scantily clad character models. |
Tekken 3 is the third installment in the Tekken fighting series and was made for Playstation 1 by Namco. It features very exaggerated characters that are mostly extremely muscular with zany hair styles and clothing. The females in the game have mostly very symmetrical, feminine features and are somewhat sexualised. The gameplay is the same as that of most fighting games. You fight a single opponent in multiple rounds and your objective is to deplete the opponents health before yours is depleted or the timer runs out. |
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Flight games are video games that focus primarily on the flight. Occasionally there are games like Superman 64 that fall under the flight genre without piloting aircraft but most do. Very few games are solely flight games and most incorporate combat elements in a military style game. Some examples of these military flight shooters are Secret Weapons over Normandy, Starfox 64, War Thunder and even the Battlefield series has a military flight aspect to the game. |
Secret Weapons over Normandy is a game made for the Playstation 2 by Totally games in 2003. It is set in World War 2 and you are an American member of the British Royal Air Force who must go on several missions across all of the war torn parts of the world at that time. You face off against members of the Luftwaffe and the Japanese Air force in a flying combat game. The game aims to simulate military flight very accurately and includes things such as throttle control, stalling, banking, rolling, diving etc to make the experience feel genuine. This is coupled with realistic depictions of machine guns, bombs and WW2 missiles. The game is aimed more toward a teenage to mature male audience as the WW2 theme is more popular with men rather than women. It's adult themes of war and death are also not suitable for young children. |
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