I completed an animation cycle for if the main character falls into a toxic waste pit. I did this by programming the pit so that when it collides with the main character, it destroys the main character object. It then starts an animation sequence that shows the main character drowning in the toxic waste. I then used a timeline to restart the room after the animation plays through once.
This is the animation sequence for the toxic waste pit.
This is the Game Maker code for the object Sludge Pit.
These are the sprites for the Sludge Enemy object
These are the sprites for the Radiation Crystal collectable object.
These are the background sprites for the game.
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